home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Qoole for Quake
/
Qoole for Quake (USA).7z
/
Qoole for Quake (USA).bin
/
Prefabs
/
DOORS
/
4PDOOR.QLE
< prev
next >
Wrap
Text File
|
1997-09-04
|
4KB
|
117 lines
// QOOLE
// Brushes: 4
// Entities: 4
// Objects: 5
{ // Brush 0
( -64.0 0.0 0.0 ) ( -64.000084 500.0 0.0 ) ( -64.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000076 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 -4.000006 0.0 ) ( 0.0 -4.000006 500.0 ) ( 500.0 -4.00005 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 7.999997 ) ( 0.0 500.0 7.999997 ) ( 500.0 0.0 7.999975 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 -7.999997 ) ( 500.0 0.0 -7.999975 ) ( 0.0 500.0 -7.999997 ) WIZMET1_7 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( -64.0 0.0 0.0 ) ( -64.000084 500.0 0.0 ) ( -64.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 64.0 0.0 0.0 ) ( 64.0 0.0 500.0 ) ( 64.000076 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 -4.000006 0.0 ) ( 0.0 -4.000006 500.0 ) ( 500.0 -4.00005 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 7.999997 ) ( 0.0 500.0 7.999997 ) ( 500.0 0.0 7.999975 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 -7.999997 ) ( 500.0 0.0 -7.999975 ) ( 0.0 500.0 -7.999997 ) WIZMET1_7 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( -8.0 0.0 0.0 ) ( -8.000081 500.0 0.0 ) ( -8.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 8.000081 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) WIZMET1_7 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( -8.0 0.0 0.0 ) ( -8.000081 500.0 0.0 ) ( -8.0 0.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.0 0.0 ) ( 0.0 4.0 500.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 8.0 0.0 0.0 ) ( 8.0 0.0 500.0 ) ( 8.000081 500.0 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 63.999977 ) WIZMET1_7 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -63.999977 ) ( 0.0 500.0 -64.0 ) WIZMET1_7 0 0 0 1.00 1.00
} // Brush 3
{ // Entity 0
"classname" "func_door"
"speed" "80"
"sounds" "1"
"wait" "3"
"lip" "0"
"angle" "180"
} // Entity 0
{ // Entity 1
"classname" "func_door"
"speed" "80"
"sounds" "1"
"wait" "3"
"lip" "0"
"angle" "180"
} // Entity 1
{ // Entity 2
"classname" "func_door"
"speed" "80"
"sounds" "1"
"wait" "3"
"lip" "0"
"angle" "-1"
} // Entity 2
{ // Entity 3
"classname" "func_door"
"speed" "60"
"sounds" "1"
"wait" "3"
"lip" "0"
"angle" "-2"
} // Entity 3
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4
} // Object 0
{ // Object 1 :
Position: (0.0, -6.0, -24.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
Entity: 0
} // Object 1
{ // Object 2 :
Position: (0.0, -6.0, 24.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
Entity: 1
} // Object 2
{ // Object 3 :
Position: (-24.0, 6.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
Entity: 2
} // Object 3
{ // Object 4 :
Position: (32.0, 6.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
Entity: 3
} // Object 4